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I’m around on the Homotextual Gaming Guild Discord server, where you can message me, discuss my creative projects, and grab dev builds of my current games. While the Inform engine would be a natural choice for this game, making it in Twine would mean it’s easier to distribute the final game to Itch.io and other places, and I wouldn’t need to spend months learning Inform. The game will probably be made in Twine but in the style of a simple parser-based game (think Zork or Trap Quest). This will begin at some point after I get Enderon to a better state. I’m planning to make a room escape game based on one of their stories.

I’ve also been in touch with an erotica author that I’m a fan of. Games: Development to continue on Enderon. I plan to release the current build in the new few days. It has some known bugs so I’ll be doing some more work on it this weekend. Enderon is now on v0.1.0 which you can get from the #escape-from-enderon channel in the Homotextual Gaming Guild Discord server. I finally restored some of the remaining features that were in v0.0.10 but hadn’t yet made it into the current dev version, such as the appearance window, and fixed some passage navigation bugs. Games: I did a big push on Enderon at the end of April/start of May.

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